![]() ![]() There’s no sense in this unless the game has been built in a way that makes this 100% impossible. ![]() Io Interactive needs to add more content to Hitman 3, and it’s sitting on a tonne of it that would make us happy. As announced in the February Roadmap video, the first Hitman 3 Elusive Targets will be The Deceivers a pair of smartly dressed older gentlemen found in Sapienza, Italy. An opportunity to perfect a speedrun or try to complete a mission with a severe handicap. Sure, most players will use the same tried and tested tactics, but for those of us who like to mix things up, this would be great. Io Interactive has a glut of Elusive Targets from past Hitman games, so why not just add them to a rota and have them appear in Hitman 3 one after the other? This would avoid the gap between each Elusive Target’s appearance dates, and ensure that the community constantly has a current Elusive Target to play on. We just have to wait for the Elusive Target to disappear, and then wait a few weeks for the next one to arrive. Everyone has completed them within the first weekend, and that’s that. Honestly, it’s arduous waiting for them, because all players smash them in the first day or so. We generally get about a week’s worth of countdown to them, but we know when they’re coming long before that. Of those, one is a rerun, something that’s been in one of the previous Hitman reboot trilogy titles. In this HITMAN 3 walkthrough well be covering the latest Elusive Target The Liability and showing you how to complete it Silent Assassin with 3 seperate met. In this mod you can play in ETA in any time, but maps have some changes from escalations, custom or light changes. What we need is something more permanent, a rota of Elusive Targets that will continually allow us to take them on with no gaps between their appearances.Ĭurrently, we’re given a roadmap for every season that usually contains at least two Elusive Targets. Sure, we also get some Featured Contracts, but those don’t feel like enough to keep everyone going. It’s a point in the season that feels dull. We are gathered here to mark the coming and passing of the final Elusive Target of Hitman 3, Year 2, and potentially the entire World of Assassination trilogy: ol’ Baron Larin himself Sergei Larin is back (as a standard target) over 5 years after his reactivation, and almost 7 years after his very first appearance in Hitman 2016. ![]() However, there’s still a good gap in each season between us having Elusive Targets. At least it shows that Io Interactive is trying. It’s not a problem having reruns, and even though the Hitman 3 exclusive Elusive Targets are pretty awful, it’s nice to have new ones rather than nothing. Hitman 3‘s latest Elusive Targets have all either been pretty dreadful or reruns of older ones. ![]()
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